Snake is a classic grid-based arcade puzzle dating to late-1970s consoles. You steer a continuously moving digital serpent that elongates with every piece of food it collects, transforming simple movement into a spatial strategy exercise where the growing body becomes its own obstacle and the play area steadily fills over time.
Here the game runs entirely in your browser. You pick a starting speed, then direct the snake with arrow keys, WASD, or finger swipes while an adaptive rendering engine updates the grid every few milliseconds, spawns apples in free cells, checks collisions, and adjusts the score and dynamic colour effects in real time.
A quick three-minute session offers a fun focus break during study or work, sharpening anticipation and hand-eye coordination without installing anything; simply open a tab and play. Because progress resets on failure, it rewards short iterative attempts rather than extended campaigns. Prolonged staring at fast-changing visuals may cause minor eye fatigue—take regular pauses if sessions extend beyond several rounds.
Follow these steps to start a round and climb the leaderboard:
You earn ten points for every apple consumed. The score persists for the current run and resets when you collide with a wall or yourself.
No. All state lives in your browser’s memory only and vanishes when the page is closed or refreshed.
Yes. The square board resizes automatically, and you can steer by swiping anywhere inside the play area.
Slow updates every 160 ms, Medium every 120 ms, and Fast every 80 ms, altering difficulty and pace.
The grid is fixed at 24 × 24 cells to preserve balanced difficulty across devices.